Turn Based Strategy Framework - Example 1
This level was build with the Turn Based Strategy Framework, a versatile tool for creating diverse turn-based games. Tested in projects ranging from personal hobbies to Steam releases, it's designed for easy use by both beginners and professionals. Join the community and start prototyping now! ๐ u3d.as/mfd
Key Features Of The TBS Framework
โ Covers all aspects of turn based strategy games, including map generation, pathfinding, combat, and special abilities
โ Supports hexagonal and square tiles
โ Handles both 2D and 3D maps
โ Playable with human and AI players
โ Online multiplayer implementation included
โ Mobile ready, optimized for touch controls and performance
โ Active Discord community for support, tips, and inspiration
โ Proven in professional game development
This scene is a simple prototype of a game made with assets available in Unity.
In the scene there are four types of units:
- Archer (represented by a sphere)
- Spearman (represented by a cube)
- Paladin (represented by a capsule)
- Hero (represented by a cylinder)
Units have the following weaknesses:
- Archer -> weak against Paladin
- Spearman -> weak against Archer
- Paladin -> weak against Spearman
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Author | Crooked Head |
Genre | Strategy |
Made with | Unity |
Tags | Godot, Hex Based, Indie, Tactical, Turn-based, Turn-based Strategy, Unity |
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