This level was build with the Turn Based Strategy Framework, a versatile tool for creating diverse turn-based games. Tested in projects ranging from personal hobbies to Steam releases, it's designed for easy use by both beginners and professionals. Join the community and start prototyping now! ๐Ÿ‘‰ u3d.as/mfd

Key Features Of The TBS Framework

โœ… Covers all aspects of turn based strategy games, including map generation, pathfinding, combat, and special abilities

โœ… Supports hexagonal and square tiles

โœ… Handles both 2D and 3D maps

โœ… Playable with human and AI players

โœ… Online multiplayer implementation included

โœ… Mobile ready, optimized for touch controls and performance

โœ… Active Discord community for support, tips, and inspiration

โœ… Proven in professional game development

This scene is a simple prototype of a game made with assets available in Unity.

In the scene there are four types of units: 

 - Archer (represented by a sphere) 

 - Spearman (represented by a cube) 

 - Paladin (represented by a capsule) 

 - Hero (represented by a cylinder)

Units have the following weaknesses:  

- Archer -> weak against Paladin  

- Spearman -> weak against Archer  

- Paladin -> weak against Spearman

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